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JACK · CLERK · GENERATION 0

FULL HOPPER

78 analogue computing archetypes · the deck is compiled · Jack is learning to see · not canon

78 SLIPS

UNINITIALISED ADDRESS 0 UNINITIALISED ADDRESS OPERATOR I OPERATOR SEALED REGISTER II SEALED REGISTER GENERATIVE FIELD III GENERATIVE FIELD CONTROL STRUCTURE IV CONTROL STRUCTURE PROTOCOL V PROTOCOL BIND / FORK VI BIND / FORK DIRECTED TRANSFER VII DIRECTED TRANSFER FEEDBACK CONTROL VIII FEEDBACK CONTROL ISOLATED PROCESS IX ISOLATED PROCESS SHUFFLE / CLOCK X SHUFFLE / CLOCK COMPARATOR XI COMPARATOR INVERTED REFERENCE XII INVERTED REFERENCE TERMINATE / REALLOCATE XIII TERMINATE / REALLOCATE MIXER / CONVERTER XIV MIXER / CONVERTER RECURSIVE BIND XV RECURSIVE BIND CATASTROPHIC INTERRUPT XVI CATASTROPHIC INTERRUPT REMOTE SIGNAL XVII REMOTE SIGNAL NOISY CHANNEL XVIII NOISY CHANNEL FULL READ XIX FULL READ INTERRUPT / RECALL XX INTERRUPT / RECALL CLOSED SYSTEM XXI CLOSED SYSTEM INITIALISE 01 INITIALISE POLARITY 02 POLARITY TRIANGULATE 03 TRIANGULATE STABILISE 04 STABILISE PERTURB 05 PERTURB TRANSFER 06 TRANSFER THRESHOLD 07 THRESHOLD ITERATE 08 ITERATE SATURATION 09 SATURATION OVERFLOW 10 OVERFLOW PROBE 11 PROBE CARRIER 12 CARRIER RECEPTIVE CONTROL 13 RECEPTIVE CONTROL GOVERNING CONTROL 14 GOVERNING CONTROL INITIALISE 01 INITIALISE POLARITY 02 POLARITY TRIANGULATE 03 TRIANGULATE STABILISE 04 STABILISE PERTURB 05 PERTURB TRANSFER 06 TRANSFER THRESHOLD 07 THRESHOLD ITERATE 08 ITERATE SATURATION 09 SATURATION OVERFLOW 10 OVERFLOW PROBE 11 PROBE CARRIER 12 CARRIER RECEPTIVE CONTROL 13 RECEPTIVE CONTROL GOVERNING CONTROL 14 GOVERNING CONTROL INITIALISE 01 INITIALISE POLARITY 02 POLARITY TRIANGULATE 03 TRIANGULATE STABILISE 04 STABILISE PERTURB 05 PERTURB TRANSFER 06 TRANSFER THRESHOLD 07 THRESHOLD ITERATE 08 ITERATE SATURATION 09 SATURATION OVERFLOW 10 OVERFLOW PROBE 11 PROBE CARRIER 12 CARRIER RECEPTIVE CONTROL 13 RECEPTIVE CONTROL GOVERNING CONTROL 14 GOVERNING CONTROL INITIALISE 01 INITIALISE POLARITY 02 POLARITY TRIANGULATE 03 TRIANGULATE STABILISE 04 STABILISE PERTURB 05 PERTURB TRANSFER 06 TRANSFER THRESHOLD 07 THRESHOLD ITERATE 08 ITERATE SATURATION 09 SATURATION OVERFLOW 10 OVERFLOW PROBE 11 PROBE CARRIER 12 CARRIER RECEPTIVE CONTROL 13 RECEPTIVE CONTROL GOVERNING CONTROL 14 GOVERNING CONTROL

JACK.WANDS.05.G0

PERTURB

Five of Wands · PROGRAMME / GENERATION 0

PERTURB

NUMEROLOGY

5 · five · the upset · reduces to 5 · Geburah · severity, the necessary shake

Five breaks the square. Conflict is information if they will read it. In PROGRAMME this number colours what is being run.

SYMBOLS

  • vertical stroke with a scarlet crossbar — a programme brought up
  • Dashed field-circle. The suit is a department, not a picture.
  • Punch count 5 in the compiled field — the verb is iterated, not illustrated.
  • Footer punch-row and code JACK.WANDS.05.G0
  • no wave; heat, not water

CORRESPONDENCE

Rider-Waite
Five of Wands
Thoth
Five of Wands — Strife
Marseille
Cinq de Bâtons
Guild filing
PROGRAMME · PERTURB
Element
Fire · PROGRAMME
Body
Saturn in Leo

PSYCHOLOGICAL MESSAGE

The programme is in a scrum. Strife can be sport or a civil war. Ask whether anyone still shares a goal.

FACE-DOWN

The fight is ending, or they have made strife their only sport.